Activities
More Activity Suggestions
Option 1: Strong Winds Relay
balloons
Gather supplies. Blow up two balloons.
Divide the children into two teams and have them line up on one side of the room. Give each team a balloon. The relay starts when the teacher says “Go!” The first child on each team places his balloon on the floor and crawls forward, blowing the balloon (without touching it with his hands) to the wall on the opposite side of the room and back. Then he tags the next person in line, who does the same thing. The first team to have all their players blow the balloon down and back wins. Remind children of the strong wind that blew the house down, killing all of Job’s children.
Option 2: Crab Soccer
two soccer goals or four cones, soccer-size ball
Gather supplies. Set up goals or cones to mark goals on both ends of the playing area.
Divide children into two teams and assign them each a goal. Explain that all players must be in crab position (both hands and feet touching the floor with stomachs up toward the ceiling) as they kick the ball. The goal is to be the team that scores the most goals while staying in crab position. Drop the ball in the center of the area to start the game. Every time a goal is scored, the teacher should take the ball from the goal and return it to the center to restart. The team that scores the most goals within the set time wins. Remind them of the following lesson: Even when the game is hard, don’t give up. Be like Job, who never gave up even though God allowed him to suffer really hard things.
Option 1: JOB
soft ball
Gather supplies.
Instruct the children to stand in a circle. To start the game a leader throws the ball straight up in the air as high as she can and calls out someone’s name. The person called runs forward to get the ball as fast as he can. When he has it, he yells “Stop!” and everyone immediately freezes. The person with the ball identifies a person he thinks can successfully be hit with the ball and takes three giant steps toward the target, spelling the name J-O-B. Then he throws the ball. If the person catches it, the thrower is out. If the thrower hits the person anywhere below the head, that person is out of the game. If the thrower hits that person in the head, the thrower is out. If the thrower misses the person and the ball is not caught, no one is out. If no one is out, the thrower takes the ball, throws it straight up again, and calls out a new person’s name. Continue playing until only one child remains. That child wins.
Option 2: Strong Winds Relay
balloons
Gather supplies. Blow up two balloons.
Divide the children into two teams and have them line up on one side of the room. Give each team a balloon. The relay starts when the teacher says “Go!” The first child on each team places his balloon on the floor and crawls forward, blowing the balloon (without touching it with his hands) to the wall on the opposite side of the room and back. Then he tags the next person in line, who does the same thing. The first team to have all their players blow the balloon down and back wins. Remind children of the strong wind that blew the house down, killing all of Job’s children.
